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Special
Wysłany: Czw 18:41, 03 Wrz 2009
Temat postu:
hehe, dobra robota
Perf
Wysłany: Czw 19:42, 27 Sie 2009
Temat postu:
to l00kajcie do shaders/fogs.shader tam wszystkie mgły są dwustronne i
shaders/flares.shader to też wszystko jest dwustronne
Adanos
Wysłany: Śro 15:54, 26 Sie 2009
Temat postu:
chcemy flary i mgly!
Perf
Wysłany: Wto 16:36, 25 Sie 2009
Temat postu: Spis tekstur dwustronnych
Tutaj są wszystkie tekstury dwustronne (oprócz flar i mgieł):
Kod:
textures/factory/T2_Wedge_floorgrate
textures/factory/cat_floor
textures/factory/tickertape
textures/factory/cat_floor_b
textures/h_evil/frameblue_grate
textures/h_evil/roundhole_grate
textures/h_evil/blue_grate
textures/h_evil/wfall
textures/h_evil/lakewater
textures/h_evil/wfall_opaque
textures/hoth/floor_grate_new
textures/imp_mine/grating
textures/imp_mine/grating_noclip
textures/imperial/imp_forcefield
textures/imperial/grate02
textures/korriban/chain
textures/korriban/chain_deform
textures/korriban/chain_deform_autosprite
textures/korriban/orn_grate
models/map_objects/imp_mine/minelamp_on
models/map_objects/imp_mine/desk_shade
models/map_objects/imp_mine/ore_cart/cart_fx
models/map_objects/kejim/crystal_lights01
models/map_objects/kejim/crystal_lights02
models/map_objects/kejim/crystals2
models/map_objects/yavin/fern
models/map_objects/yavin/fern2
models/map_objects/yavin/fern3
models/map_objects/yavin/plant
models/map_objects/yavin/grass
models/map_objects/yavin/grass_tall
models/map_objects/yavin/tree06b
models/map_objects/yavin/tree01btga
models/map_objects/yavin/tree05_vines
models/map_objects/yavin/tree09b
models/map_objects/yavin/tree09d
models/map_objects/yavin/tree09_vines
models/map_objects/yavin/tree08b
models/map_objects/yavin/tree2
models/map_objects/yavin/vines
models/map_objects/yavin/tree2_b
models/map_objects/yavin/tree09d_b
models/map_objects/yavin/tree09a_b
models/map_objects/yavin/tree08b_b
models/map_objects/yavin/tree09b_b
models/map_objects/yavin/tree06b_b
models/map_objects/yavin/grass_tall_b
models/map_objects/yavin/grass_b
models/map_objects/yavin/fern3_b
models/map_objects/yavin/plant_b
models/map_objects/yavin/tree09_vines_b
models/map_objects/yavin/vines_b
models/map_objects/nar_shaddar/fishplants
models/map_objects/nar_shaddar/plant
models/map_objects/cairn/abcrystal
models/map_objects/mp/force_boon
models/map_objects/mp/flag
models/map_objects/mp/flag2
models/map_objects/mp/boon
models/map_objects/hoth/infirmary_table_2_glasstube
models/map_objects/hoth/e_web_bmerge
models/map_objects/roof_top/beam
models/map_objects/danger/ship_item01
models/map_objects/danger/red_placement
models/map_objects/ships/falcon_disk
models/map_objects/factory/s_crate_03_glass
models/map_objects/factory/glass
models/map_objects/factory/glass_b
models/map_objects/hoth/bacta_tank_liquid
models/map_objects/hoth/control_panel_broken_glass
models/map_objects/roof_top/storage_rack_grate
models/map_objects/rocky_ruins/light_rancor_cage
models/map_objects/rocky_ruins/bone_pile_flesh
models/map_objects/taspir/seam_30_1
models/map_objects/taspir/tank_top_top_7_7
models/map_objects/taspir/tank_top_top_1_1
models/map_objects/taspir/tank_top_top
models/map_objects/vjun/globe_grid
models/map_objects/wedge/turbine_effect
models/map_objects/yavin/plant
models/map_objects/yavin/plant_b
models/map_objects/yavin/tree02_b
models/players/stormtrooper/armor
models/players/snowtrooper/snowtrooper_cape
models/players/snowtrooper/snowtrooper_cape_blue
models/players/snowtrooper/snowtrooper_cape_red
models/players/jedi_tf/torso_01_lower
models/players/jedi_tf/torso_02_lower
models/players/chewbacca/chewbacca_2sided
models/players/chewbacca/chewbacca_1sided
models/players/rodian/fins
models/players/jedi_rm/head03_alpha
models/players/jedi_rm/head02_alpha
models/players/jedi_rm/head01_alpha
models/players/jedi_rm/torso_06_lower
models/players/jedi_rm/torso_03_lower
models/players/jedi_rm/torso_04_lower
models/players/jedi_rm/pants01
models/players/jedi_rm/pants02
models/players/jedi_rm/pants03
models/players/jedi_rm/pants04
models/players/jedi_hm/robes01_lower
models/players/jedi_hm/robes02_lower
models/players/jedi_hm/teeth
models/players/jedi_hm/hair02_head_bang
models/players/jedi_hf/teeth
models/players/jedi_hf/torso_01_lower
models/players/jedi_hf/torso_02_lower
models/players/jedi_hf/hair_03_alpha
models/players/jedi_hf/hair_02_alpha
models/players/jedi_hf/torso_06_lower
models/players/jedi_zf/torso_03_lower
models/players/jedi_zf/torso_05_lower
models/players/jedi_zf/torso_06_lower
models/players/jedi_zf/torso_01_lower
models/players/jedi_zf/torso_02_lower
models/players/tauntaun/tauntaun_teeth_strap
models/players/jedi_kdm/robe_1
models/players/jedi_kdm/robe_3
models/players/jedi_kdm/robe_5
models/players/reborn_new/head_hat
textures/rift/carvedwall_lowalpha
textures/rift/cobweb
textures/rift/cobweb2
textures/rocky_ruins/grate2
textures/rocky_ruins/newgrate
textures/siege/ore_lightemitting_lavapool
textures/siege/korlava
textures/taspir/grating_building2
textures/vjun/grate
textures/vjun/grate2
textures/vjun/grate1
textures/wedge/w_catwalk
textures/wedge/w_catwalk_r
textures/yavin/s_rock1_vines
textures/yavin/ground_grasssprite
textures/yavin/mud_sprites
textures/yavin/ground
textures/yavin/ground_grasssprite_Phong_vertex
textures/yavin/ground_grasssprite_Phong
textures/yavin/mud_sprites_Phong
textures/yavin/tree_leaves
textures/bounty/flag
textures/bounty/flag2
textures/bounty/flag2_b
textures/bounty/flag3
textures/byss/static_field_2sided
textures/byss/static_field_absorb
textures/byss/static_field2
textures/byss/static_field3
textures/byss/static_field4
textures/byss/static_field5
textures/common/glass_reflective_double-sided
textures/common/gradient_twosided
textures/common/water2_water1_vjun1
textures/common/Water_Yavin2
textures/danger/vents
Jeśli chcecie flary i mgły, to piszcie
fora.pl
- załóż własne forum dyskusyjne za darmo
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