Geno2.0
Założyciel
Dołączył: 19 Lut 2007
Posty: 315
Przeczytał: 0 tematów
Pomógł: 7 razy Ostrzeżeń: 0/5
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Wysłany: Pią 14:02, 05 Wrz 2008 Temat postu: Lista użytecznych modeli <w tym krzeseł> z mins i maxs |
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/place misc_model_breakable 0 model,map_objects/mp/crystal_green.md3 (or red
or blue)
(Crystal)
Code:
/place misc_model_breakable 0 model,map_objects/nar_shader/wine,maxs,3 3
17,mins,-3 -3 0
(Bottle of wine)
Code:
/place misc_model_breakable 0 model,map_objects/nar_shaddar/beerglass,maxs,3
3 4,mins,-3 -3 0
(Glass of beer)
Code:
/place misc_model_breakable 0 model,map_objects/roof_top/office_chair,maxs,15 60 20,mins,-15 -60 0
(Office Chair)
Code:
/place misc_model_breakable 0 model,map_objects/hoth/chair,maxs,15 15 28,mins,-15 -15 0
(Padded Chair)
Code:
/place misc_model_breakable 0 model,map_objects/cinematics/chair.md3,maxs,15 15 15,mins,-15 -15 0
(Red Chair)
Code:
/place misc_model_breakable 0 model,map_objects/imperial/chair,maxs,18 18
23,mins,-18 -18 0
(Imperial Chair)
Code:
/place misc_model_breakable 0 model,map_objects/cinematics/table,maxs,18 34
30,mins,-18 -34 0
(Table)
Code:
/place misc_model_breakable 0 model,map_objects/nar_shaddar/table01.md3,maxs,16 16 43,mins,-16 -16 0
(Round Table)
Code:
/place misc_model_breakable 0
model,map_objects/nar_shaddar/reelosdesk,maxs,22 47 40,mins,-22 -47 0
(Desk)
Code:
/place misc_model_breakable 0 model,map_objects/hoth/window,maxs,40 80
35,mins,-40 -80 0,angle,0
(Window)
Code:
/place misc_model_breakable 0 model,map_objects/korriban/torch_top,maxs,15
15 42,mins,-15 -15 0
(Torch (standing))
Code:
/place misc_model_breakable 0 model,map_objects/korriban/torch_hang,maxs,15
60 40,mins,-15 -60 0
(Torch (hanging))
Code:
/place misc_model_breakable 0
model,map_objects/korriban/statue_guard,maxs,15 40 200,mins,-15 -40 0
(Statue)
Code:
/place misc_model_breakable 0 model,map_objects/korriban/beam_statue,maxs,57
40 217,mins,-57 -40 0
(Statue)
Code:
/place misc_model_breakable 0 model,map_objects/roof_top/office_post,maxs,15
30 90,mins,-15 -30 0
(Statue)
Code:
/place misc_model_breakable 0 model,map_objects/nar_shaddar/plant,maxs,20 20 30,mins,-20 -20 0
(Plant)
Code:
/place misc_model_breakable 0 model,map_objects/factory/catw2_b,maxs,64 64 10,mins,-64 -64 0
(Catwalk)
Code:
/place misc_model_breakable 0 model,map_objects/factory/catw2_b,maxs,10 70 100,mins,-10 -70 -70,angles,90 0 0
(Catwalk (standing on side))
Code:
/place misc_model_breakable 0 model,map_objects/vjun/window,maxs,20 20 40,mins,-20 -20 0
(Window)
Code:
/place misc_model_breakable 0 model,map_objects/imperial/crate,maxs,20 30
55,mins,-20 -30 0
(Crate)
Code:
/place misc_model_breakable 0 model,map_objects/cairn/cargo_sm,maxs,20 20
40,mins,-20 -20 0
(Crate)
Code:
/place misc_model_breakable 0
model,map_objects/imperial/crate_xplode,maxs,24 24 67,mins,-24 -24 0
(Crate)
Code:
/place misc_model_breakable 0
model,map_objects/hoth/crate_stackable,maxs,149 126 130,mins,-149 -126 0
(Big Crate)
Code:
/place misc_model_breakable 0 model,map_objects/bounty/pillar,maxs,45 45
275,mins,-45 -45 0
(Pillar)
Code:
/place misc_model_breakable 0 model,map_objects/vjun/door_frame,maxs,15 92
152,mins,-15 -92 0
(Door Arch)
Code:
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks,maxs,15 23
52,mins,-15 -23 0
(Wall Tanks)
Code:
/place misc_model_breakable 0 model,map_objects/desert/wall_tanks02,maxs,24
45 92,mins,-24 -45 0
(Wall Tanks)
Code:
/place misc_model_breakable 0
model,map_objects/imperial/control_panel,maxs,20 20 51,mins,-20 -20 0
(Control Panel)
Code:
/place misc_model_breakable 0
model,map_objects/imperial/controlpanel,maxs,20 20 49,mins,-20 -20 0
(Control Panel)
Code:
/place misc_model_breakable 0 model,map_objects/wedge/control_panel,maxs,20
20 49,mins,-20 -20 0
(Control Panel)
Code:
/place misc_model_breakable 0 model,map_objects/byss/control_panel,maxs,7 20
68,mins,-7 -20 0
(Control Panel)
Code:
/place misc_model_breakable 0 model,map_objects/vjun/control_station,maxs,20
62 70,mins,-20 -62 0
(Control Station)
Code:
/place misc_model_breakable 0 model,map_objects/cinematics/dread,maxs,24 24
5,mins,-24 -24 0
(Miniature Dreadnaught)
Code:
/place misc_model_breakable 0 model,map_objects/imp_mine/tank,maxs,5 5
47,mins,-5 -5 0
(Gas Tank)
DRZEWA:
"place misc_model_breakable 0 model,map_objects/yavin/grass_b
"place misc_model_breakable 0 model,map_objects/yavin/tree02_b,maxs,10 40 100,mins,-10 -40 -250,spawnflags,1
"place misc_model_breakable 0 model,map_objects/yavin/grass_tall_b
"place misc_model_breakable 0 model,map_objects/yavin/rock_b,spawnflags,1
"place misc_model_breakable 0 model,map_objects/yavin/tree05_b,maxs,25 25 25,mins,-25 -25 -250,spawnflags,1
"place misc_model_breakable 0 model,map_objects/yavin/tree06_b,maxs,10 10 100,mins,-10 -10 -250,spawnflags,1
"place misc_model_breakable 0 model,map_objects/yavin/plant
"place misc_model_breakable 0 model,map_objects/yavin/tree08_b,maxs,10 10 50,mins,-10 -10 -220,spawnflags,1
"place misc_model_breakable -10 model,map_objects/yavin/tree09_b,maxs,50 50 300,mins,-50 -50 -500,spawnflags,1 ;
"place misc_model_breakable 0 model,map_objects/yavin/tree10_b,maxs,80 80 300,mins,-80 -80 -480,spawnflags,1
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