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Tekstury i shadery

 
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Dołączył: 17 Lut 2007
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Skąd: Miasto Lugormoda

PostWysłany: Śro 17:14, 15 Kwi 2009    Temat postu: Tekstury i shadery

Textury i shadery do gry

common.shader

textures/common/glass
textures/common/glass_no_tess
textures/common/glass_reflective
textures/common/glass_reflective_double-sided
textures/common/crystal
textures/common/antiportal
textures/common/skip
textures/common/env_glass
textures/common/env_glass_breakable
textures/common/env_glass_green
textures/common/env_glass_red
textures/common/gradient
textures/common/gradient2
textures/common/water_1
textures/common/env_glass_opaque
textures/common/env_glass_equal
textures/common/neon_purple
textures/common/water2
textures/common/caustic00
/common/neon_green
textures/common/neon_orange
textures/common/neon_blue
textures/common/water2_waterfall
textures/common/water2_shadow
textures/common/water2_water
textures/common/water2_waterfall_Tutorial
textures/common/water2_water1
textures/common/water2_still
textures/common/dust_animated
textures/common/env_glass_tess
textures/common/env_glass_t2dp1
textures/common/dust_gradient
textures/common/dark_dust
textures/common/blue_gradient
textures/common/tan_gradient
textures/common/env_obsidian
textures/common/flava1
textures/common/black_trans_blend
textures/common/gradient_twosided
textures/common/env_obsidian2
textures/common/water_waterfall_3
textures/common/water_waterfall_2
textures/common/nightbeam
textures/common/lvr
textures/common/lvr2
textures/common/dark_yellow_dust
textures/common/env_glass_security
textures/common/glass_security_hex
textures/common/glass_security_chain
textures/common/glass_security_tris
textures/common/glass_security_thex
textures/common/glass_security_square
textures/common/neonblue_gradient
textures/common/water2_water1_vjun1
textures/common/Water_Yavin2
textures/common/water_3
textures/common/dark_orange
textures/common/red_gradient
textures/common/glass_security_opaque
textures/common/water_quicktrip
textures/common/frosted_glass
textures/common/nightbeam_byss


shaders/factory.shader

textures/factory/T2_Wedge_floorgrate
textures/factory/wall10
textures/factory/wall
textures/factory/env_siding
textures/factory/cat_floor
textures/factory/basic2_tiled
textures/factory/wall2
textures/factory/cat_floor2
textures/factory/basic4_railing
textures/factory/tracklight
textures/factory/wallliner
textures/factory/conveyor_belt
textures/factory/deconfield1
textures/factory/tickertape
textures/factory/trimlight
textures/factory/prison_field
textures/factory/walllinerb
textures/factory/basewall_vent
textures/factory/piller
textures/factory/pipe_electric
textures/factory/env_offset
textures/factory/other_field
textures/factory/env_pipe
textures/factory/env_glass
textures/factory/trim_01
textures/factory/cat_floor_b
textures/factory/basic2_tiled_b
textures/factory/fliquid4
textures/factory/coolant_test_red
textures/factory/colorb1
textures/factory/ggoo1
textures/factory/door_onoff
textures/factory/cul_door_onoff
textures/factory/newcrate1
textures/factory/piller_base
textures/factory/newcrate3_trim
textures/factory/newcrate4_side
textures/factory/bomb_new_glow
textures/factory/gooblue
textures/factory/bomb_new_glow_deact
textures/factory/basemetal5
textures/factory/basefloor1
textures/factory/basemetal1
textures/factory/basemetal2
textures/factory/basemetal4
textures/factory/base
textures/factory/basicmetal2_2
textures/factory/basic2
textures/factory/basic3
textures/factory/basic4
textures/factory/basic5
textures/factory/basic6
textures/factory/basic1
textures/factory/darkfloor
textures/factory/darkmetal
textures/factory/grating
textures/factory/grate
textures/factory/inside_floor
textures/factory/metalsec1
textures/factory/outside_rock1b
textures/factory/outside_floor1
textures/factory/s_basic
textures/factory/volcanic_rock
textures/factory/basic3_b
textures/factory/conveyor_belt_off
textures/factory/conveyor_belt_slow
textures/factory/basemetal5_noclip
textures/factory/darkmetal_noclip
textures/factory/env_pipe_noclip
textures/factory/goldtop2_noclip
textures/factory/conveyor_belt_fast
textures/factory/conveyor_belt_fast_2
models/map_objects/factory/catw
models/map_objects/factory/ceiling_light_flare
models/map_objects/factory/light_post_sm
models/map_objects/factory/f_door
models/map_objects/factory/brace2
models/map_objects/factory/power_glow
models/map_objects/factory/s_light_bulbs
models/map_objects/factory/s_light
models/map_objects/factory/s_crate_03_liquid
models/map_objects/factory/s_crate_03_glass
models/map_objects/factory/s_tank_large
models/map_objects/factory/hpart
models/map_objects/factory/window_frame
models/map_objects/factory/glass
models/map_objects/factory/brace_new_light
models/map_objects/factory/brace_new
models/map_objects/factory/ceiling_light
models/map_objects/factory/terrain
models/map_objects/factory/pilar2
models/map_objects/factory/pilar
models/map_objects/factory/s_crane_pipes
models/map_objects/factory/s_crane_cables
models/map_objects/factory/s_crane_parts
models/map_objects/factory/s_crane_body
models/map_objects/factory/s_crane_motor
models/map_objects/factory/catbig
models/map_objects/factory/f_door_b
models/map_objects/factory/brace_new_light_b
models/map_objects/factory/brace_new_b
models/map_objects/factory/ceiling_light_new_b
models/map_objects/factory/pilar2_b
models/map_objects/factory/pilar_b
models/map_objects/factory/s_light_b
models/map_objects/factory/s_light_bulbs_b
models/map_objects/factory/f_con1_screen
models/map_objects/factory/f_con2_screenunlocked
models/map_objects/factory/f_con2_screenlocked
models/map_objects/factory/fgen_beam
models/map_objects/factory/fgen_center
models/map_objects/factory/fgen_bottom
models/map_objects/factory/fgen_top
models/map_objects/factory/glass_b
models/map_objects/factory/bomb_new
models/map_objects/factory/bomb_new_glow
models/map_objects/factory/view_panel_screen_fact
models/map_objects/factory/emod_broken
models/map_objects/factory/emod_broken2
models/map_objects/cairn/container
textures/wedge/large_tank_grate
textures/wedge/large_tank_fins
textures/wedge/large_tank_cap


shaders/arioche.shader

textures/quicktrip/desert1_1
textures/quicktrip/desert1_2
textures/quicktrip/desert_flat
textures/quicktrip/desert1_0


shaders/bespin.shader

textures/bespin/sky
textures/bespin/sky_platform
textures/bespin/u_tunpipe02
textures/bespin/floor_slick_nodamage
textures/bespin/cortosis
textures/bespin/u_floor02_nodamage
textures/bespin/u_shaftwall
textures/bespin/u_grate
textures/bespin/u_beam02
textures/bespin/u_light01
textures/bespin/u_light02
textures/bespin/u_light02a
textures/bespin/u_light03
textures/bespin/u_light04
textures/bespin/u_hangdoor02
textures/bespin/botton_on
textures/bespin/force
textures/bespin/u_tube
textures/bespin/u_casing03
textures/bespin/u_shaftwall02
textures/bespin/n_win01
textures/bespin/n_win02
textures/bespin/n_win03
textures/bespin/mp_r_light04
textures/bespin/mp_b_light04
textures/bespin/mp_r_light02a
textures/bespin/mp_b_light02a
textures/bespin/mp_b_wall04
textures/bespin/mp_b_casing04
textures/bespin/mp_r_casing04
textures/bespin/mp_r_wall04
textures/bespin/bottondroidopen
textures/bespin/n_light01
textures/bespin/bswitch
textures/bespin/bswitchon
textures/bespin/botton_off
textures/bespin/door01locked
textures/bespin/control01
textures/bespin/control02
textures/bespin/control03
textures/bespin/control04
textures/bespin/u_carbfloor
textures/bespin/u_carbfloor02
textures/bespin/water2
textures/bespin/breakable_grate1
textures/bespin/breakable_grate2
textures/bespin/sky_test
textures/bespin/basic8
textures/bespin/basic2
textures/bespin/basic6
textures/bespin/basic
textures/bespin/ceiling01
textures/bespin/floor3
textures/bespin/floor4
textures/bespin/floor
textures/bespin/grate
textures/bespin/hydraulic
textures/bespin/n_floor01
textures/bespin/n_floor02
textures/bespin/newfloor
textures/bespin/u_floor04
textures/bespin/u_floor02
textures/bespin/u_floor03
textures/bespin/u_floor01
textures/bespin/u_metalgreen
textures/bespin/u_metalorange02
textures/bespin/u_metallg
textures/bespin/u_metalorange
textures/bespin/u_metalgreenrib
textures/bespin/wall_iron
textures/bespin/sky_duel


Sky shaders

textures/skies/normallight
textures/skies/ships
textures/skies/bluelight
textures/skies/orangelight
textures/skies/test
textures/skies/test2
textures/skies/bespin
textures/skies/test3
textures/skies/right_light
textures/skies/test4
textures/skies/test5
textures/skies/kejim
textures/skies/kejim_light
textures/skies/new_test
textures/skies/artus_light
textures/skies/yavin
textures/skies/space
textures/skies/ice
textures/skies/col10
textures/skies/dm_col1
textures/skies/t1_fatal
textures/skies/yavin_nodraw
textures/skies/desert
textures/skies/hevil
textures/skies/cloudlayer2
textures/skies/hoth
textures/skies/Wedge_sky
textures/skies/siege_1
textures/skies/siege_2
textures/skies/T1_Fatal_skybox
textures/skies/hevil_2
textures/skies/cloudlayer_test
textures/skies/boba_night
textures/skies/boba_late_afternoon
textures/skies/boba_afternoon
textures/skies/test_korriban1
textures/skies/rail_sun
textures/skies/korr2
textures/skies/cloudlayer_yavin
textures/skies/rogue_test
textures/skies/t2_dpred
textures/skies/dune
textures/skies/NarKreeta
textures/skies/korriban
textures/skies/Dosuun
textures/skies/Coruscant
textures/skies/byss
textures/skies/byss_mp
textures/skies/cloudlayer_surprise
textures/skies/vjun
textures/skies/ct
textures/skies/sky_nodraw


Korriban shaders

textures/korriban/kor1_breakablechainclip
textures/korriban/kor1_lava
textures/korriban/k_basic_statue
textures/korriban/sand_phong1
textures/korriban/cracktext
textures/korriban/cracktext2
textures/korriban/cracktext3
textures/korriban/os_outsidebaseb
textures/korriban/os_outsidebasef
textures/korriban/os_rockb
textures/korriban/os_sand
textures/korriban/chain
textures/korriban/chain_deform
textures/korriban/chain_deform_autosprite
textures/korriban/ragnos_statue_body
textures/korriban/ragnos_statue_head
textures/korriban/ragnos_statue_hands
textures/korriban/korriban1_phong
textures/korriban/korriban1_phongdirt
textures/korriban/os_outsidebased
textures/korriban/k_wall9b
textures/korriban/os_basic_pillarb
textures/korriban/door
textures/korriban/entrance_top
textures/korriban/orn_grate
textures/korriban/k_floorlava
textures/korriban/env_crystal
textures/korriban/k_basic
textures/korriban/k_basic2
textures/korriban/k_basic3
textures/korriban/k_basicfloor
textures/korriban/k_basicfloor2
textures/korriban/os_basewalk
textures/korriban/sand_phong1_vertex
models/map_objects/korriban/korportal
models/map_objects/korriban/kportill


doomgiver shaders

textures/doomgiver/grating
textures/doomgiver/forcefield
textures/doomgiver/oz_test
textures/doomgiver/comp_panel
textures/doomgiver/cfield
textures/doomgiver/conduit_field
textures/doomgiver/oz_test2
textures/doomgiver/trimabc2
textures/doomgiver/trimabc
textures/doomgiver/control_panel_03
textures/doomgiver/comp_panel_alpha
textures/doomgiver/comp_panel_new_2
textures/doomgiver/comm_room
textures/doomgiver/control_panel_02
textures/doomgiver/deathcon1a
textures/doomgiver/redlightsd
textures/doomgiver/grate01d
textures/doomgiver/light1d
textures/doomgiver/doortrim01d
textures/doomgiver/512_512d
textures/doomgiver/shieldpaneloff
textures/doomgiver/shieldpanel
textures/doomgiver/mapd
textures/doomgiver/mapd2
textures/doomgiver/control5
textures/doomgiver/mapd1
textures/doomgiver/doorhangar2
textures/doomgiver/fuel1
textures/doomgiver/pipe1
textures/doomgiver/tramtrack
textures/doomgiver/hyperspace
textures/doomgiver/arrow
textures/doomgiver/deathconlight
textures/doomgiver/bigpipe1d
textures/doomgiver/flare_blue
textures/doomgiver/hyper03_b
textures/doomgiver/light_whited
textures/doomgiver/door_red
textures/doomgiver/door1_locked
textures/doomgiver/doomscreen
textures/doomgiver/door_opener
textures/doomgiver/pipe2
textures/doomgiver/largepipe
textures/doomgiver/basic2
textures/doomgiver/basic
textures/doomgiver/floorgrate1
textures/doomgiver/floord
textures/doomgiver/metalsec1d
textures/doomgiver/new5d
textures/doomgiver/new3d
textures/doomgiver/new2d

byss shaders

textures/byss/byss_basic1_piller_light
textures/byss/emiter
textures/byss/static_field
textures/byss/large_floor
textures/byss/pathway
textures/byss/lights
textures/byss/byss_light
textures/byss/tractor
textures/byss/isd_basepanel1
textures/byss/isd_midsection
textures/byss/static_field_2sided
textures/byss/static_field_absorb
textures/byss/isd_bridge
textures/byss/isd_midsection2
textures/byss/isd_decal1
textures/byss/isd_decal2
textures/byss/isd_decal3
textures/byss/isd_decal4
textures/byss/byss_gate_onoff
textures/byss/byss_gatedoor_onoff
textures/byss/door1
textures/byss/byss_switch
textures/byss/byss_crate_side
textures/byss/byss_crate_top
textures/byss/static_field2
textures/byss/static_field3
textures/byss/static_field4
textures/byss/static_field5
textures/byss/byss_basicwall
textures/byss/floor_byss
textures/byss/floor_byss2
textures/byss/basicred
textures/byss/byss_basic1
textures/byss/byss_basic2
textures/byss/biglight
textures/byss/biglight_2
textures/byss/byss_light2
textures/byss/trim6
textures/byss/stairs_front
textures/byss/byss_ghall_trim
textures/byss/piper5
models/map_objects/byss/tractor_base
models/map_objects/byss/tractor_base_panel
models/map_objects/byss/tractor_top
models/map_objects/byss/tractor_top_panel
models/map_objects/byss/brace
models/map_objects/byss/brace_light
models/map_objects/byss/firing_station_consoles
models/map_objects/byss/control_panel_lights
models/map_objects/byss/firing_station
models/map_objects/byss/control_panel


Flare shaders

textures/flares/standard_flare
textures/flares/flare_red
textures/flares/flare_blue
textures/flares/flare_white
textures/flares/light_white
textures/flares/flare_lt_blue
textures/flares/clip_flare_white
textures/flares/solid_blue
textures/flares/flare_ring2
textures/flares/flare_white_pulse
textures/flares/standard_flare_bigger
textures/flares/flare_crystal
textures/flares/flare_yellow
textures/flares/flare_red_pulse
textures/flares/flare_blue_pulse
textures/flares/flare_beam
textures/flares/flare_orange
textures/flares/flare_bluehue
textures/flares/solid_orange
textures/flares/flare_blue2
textures/flares/solid_red
textures/flares/Wedge_Blue_flare
textures/flares/Vjun2_Green_flare
textures/flares/flare_wedge
textures/flares/flare_stampede
gfx/misc/smflare


j.shader
textures/water/waterTest


hevil.shader

textures/h_evil/frameblue_grate
textures/h_evil/roundhole_grate
textures/h_evil/phong_black
textures/h_evil/phong_green
textures/h_evil/elecgrid
textures/h_evil/elecgrid_base
textures/h_evil/crossbeam2
textures/h_evil/stairtread
textures/h_evil/stairriser
textures/h_evil/blue_grate
textures/h_evil/evil_door_basic_onoff
textures/h_evil/energypipe1
textures/h_evil/energypipe2
textures/h_evil/light4
textures/h_evil/fan_display
textures/h_evil/fan_display_on
textures/h_evil/fan_display_off
textures/h_evil/evil_rock13
textures/h_evil/light1
textures/h_evil/light2
textures/h_evil/light3
textures/h_evil/wfall
textures/h_evil/lakewater
textures/h_evil/switch
textures/h_evil/switch_off
textures/h_evil/basicrocknew
textures/h_evil/evil_basic2a_backup
textures/h_evil/evil_basic2
textures/h_evil/evil_basic2a
textures/h_evil/evil_basic
textures/h_evil/floor_metal
textures/h_evil/frameblue_floor
textures/h_evil/frameblue_smallconduit
textures/h_evil/waterf1
textures/h_evil/wf3
textures/h_evil/wfn2
textures/h_evil/wfall_opaque
models/map_objects/h_evil/wal_mech2
models/map_objects/h_evil/wal_mech2_bulbs
models/map_objects/h_evil/alcove_lights
models/map_objects/h_evil/crawl_frame_lights
models/map_objects/h_evil/ring
models/map_objects/h_evil/ring_e
models/map_objects/h_evil/ring_window_old
models/map_objects/h_evil/beam
models/map_objects/h_evil/ring_window_1_old
models/map_objects/h_evil/ring_window
models/map_objects/h_evil/bridge
models/map_objects/h_evil/alcove_mech
models/map_objects/h_evil/wal_mech
models/map_objects/h_evil/blue_effect
models/map_objects/h_evil/control_station_panel2
models/map_objects/h_evil/control_station_panel3
models/map_objects/h_evil/control_station_panel5
models/map_objects/h_evil/control_station_panel4
models/map_objects/h_evil/cutbody
models/map_objects/h_evil/cutstrut


quicktrip.shader

textures/quicktrip/desert_0
textures/quicktrip/shrubbery2
textures/quicktrip/shrubbery1
textures/quicktrip/shrubbery3
textures/quicktrip/desert_1
textures/quicktrip/desert_2
textures/quicktrip/desert_0to1
textures/quicktrip/desert_0to2
textures/quicktrip/sand
textures/quicktrip/desert_1to2
textures/quicktrip/dirt_sand
textures/quicktrip/qt_basestone_phong
textures/quicktrip/qt_basestone
textures/quicktrip/qt_stonefloor_phong
textures/quicktrip/qt_stonefloor
textures/quicktrip/qt_uncut_phong
textures/quicktrip/qt_uncut
textures/quicktrip/qt_wall2_phong
textures/quicktrip/qt_wall2
textures/quicktrip/decal_gime_top
textures/quicktrip/decal_grime_bttm
textures/quicktrip/sandstone_phong
textures/quicktrip/rock_sandstone


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HrabiaDrako
B. Dobry Player



Dołączył: 17 Gru 2008
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PostWysłany: Śro 18:15, 15 Kwi 2009    Temat postu:

brawo Dobra robota Wesoly + dla ciebie Wesoly

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Perf
VIP



Dołączył: 27 Mar 2007
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PostWysłany: Czw 14:18, 16 Kwi 2009    Temat postu:

No ładnie

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HrabiaDrako
B. Dobry Player



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PostWysłany: Czw 15:32, 16 Kwi 2009    Temat postu:

byle tak dalej Jezyk

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paweli1
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PostWysłany: Czw 18:00, 16 Kwi 2009    Temat postu:

To nie wyczyn skopiowac skads i tylko podopisywac conieco

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PostWysłany: Czw 20:22, 16 Kwi 2009    Temat postu:

No a co tu można zmieniać?

Dużo przekopywałem na narnii a teraz sie okazało że zamkneli (dobrze że na dysku zapisałem)


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PostWysłany: Wto 1:35, 07 Lip 2009    Temat postu:

A jak sie wgrywa textury w entity/w mape

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PostWysłany: Wto 11:11, 07 Lip 2009    Temat postu:

Tekstur się nie "wgrywa". Można nimi tylko oteksturować jakiś model lub brush.
Szukaj "remap"


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